void ducrss_c ( ConstSpiceDouble s1 [6],
ConstSpiceDouble s2 [6],
SpiceDouble sout[6] )
Compute the unit vector parallel to the cross product of
two 3-dimensional vectors and the derivative of this unit vector.
None.
VECTOR
DERIVATIVE
VARIABLE I/O DESCRIPTION
-------- --- --------------------------------------------------
s1 I Left hand state for cross product and derivative.
s2 I Right hand state for cross product and derivative.
sout O Unit vector and derivative of the cross product.
s1 This may be any state vector. Typically, this
might represent the apparent state of a planet or the
Sun, which defines the orientation of axes of
some coordinate system.
s2 Any state vector.
sout This variable represents the unit vector parallel to the
cross product of the position components of 's1' and 's2'
and the derivative of the unit vector.
If the cross product of the position components is
the zero vector, then the position component of the
output will be the zero vector. The velocity component
of the output will simply be the derivative of the
cross product of the position components of 's1' and 's2'.
'sout' may overwrite 's1' or 's2'.
None.
Error free.
1) If the position components of 's1' and 's2' cross together to
give a zero vector, the position component of the output
will be the zero vector. The velocity component of the
output will simply be the derivative of the cross product
of the position vectors.
2) If 's1' and 's2' are large in magnitude (taken together,
their magnitude surpasses the limit allowed by the
computer) then it may be possible to generate a
floating point overflow from an intermediate
computation even though the actual cross product and
derivative may be well within the range of double
precision numbers.
None.
ducrss_c calculates the unit vector parallel to the cross product
of two vectors and the derivative of that unit vector.
The results of the computation may overwrite either of the
input vectors.
One often constructs non-inertial coordinate frames from
apparent positions of objects. However, if one wants to convert
states in this non-inertial frame to states in an inertial
reference frame, the derivatives of the axes of the non-inertial
frame are required. For example consider an Earth meridian
frame defined as follows.
The z-axis of the frame is defined to be the vector
normal to the plane spanned by the position vectors to the
apparent Sun and to the apparent body as seen from an observer.
Let 'sun' be the apparent state of the Sun and let 'body' be the
apparent state of the body with respect to the observer. Then
the unit vector parallel to the z-axis of the Earth meridian
system and its derivative are given by the call:
ducrss_c ( sun, body, zzdot );
No checking of 's1' or 's2' is done to prevent floating point
overflow. The user is required to determine that the magnitude
of each component of the states is within an appropriate range
so as not to cause floating point overflow. In almost every case
there will be no problem and no checking actually needs to be
done.
None.
N.J. Bachman (JPL)
W.L. Taber (JPL)
E.D. Wright (JPL)
-CSPICE Version 1.0.0, 23-NOV-2009 (EDW)
Compute a unit cross product and its derivative
Link to routine ducrss_c source file ducrss_c.c
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